Valve Index
76
TopVR score
$999
retail class
Head-to-head
Valve Index scores 76/100 while Samsung Galaxy XR scores 89/100. Compare specs, price, pros, cons, and platform tradeoffs.
76
TopVR score
$999
retail class
89
TopVR score
$1,800
retail class
Spec Table
Valve
76
TopVR score
$999
retail class
Samsung
89
TopVR score
$1,800
retail class
| Spec | Valve Index | Samsung Galaxy XR |
|---|---|---|
| Score | 76 /100 | 89 /100 |
| Resolution | 1440x1600 per eye | 4K micro-OLED class |
| Refresh Rate | 80 / 90 / 120 / 144 Hz | 90 Hz class |
| Field of View | 130 deg class | 109 deg horizontal / 100 deg vertical |
| Tracking | SteamVR Lighthouse outside-in | Eye, hand, voice, depth, and optional controllers |
| Battery | Wired headset; rechargeable controllers | Up to 2 hours general use; 2.5 hours video |
| Weight | 809 g | 545 g |
| Platform | SteamVR PC | Android XR |
Valve Index is still important for SteamVR enthusiasts, but it is no longer the obvious PC VR buy. Its tracking and controllers remain excellent, while newer headsets deliver much sharper panels and easier setup.
Samsung Galaxy XR is the most important new premium mixed-reality alternative to Vision Pro. It is expensive, but Android XR, Gemini, Google Play, and a lighter headset design give it a clearer everyday software story than most high-end XR devices.
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Buy on Samsung $1,800